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Category Archives: Video Games
Megalovania and Interpretive Art
Like many people, I fell obnoxiously in love with Undertale shortly after its release. It’s an indie video game, very retro, and strongly influenced by the Mother series. It also has a number of revolutionary concepts in its design and … Continue reading
Teach Me, Triforce
Here’s three really simple things The Legend of Zelda teaches us. 1. Power will overwhelm Wisdom; it takes Courage to rescue it. 2. Courage exists only to challenge Power. 3. Only when Wisdom is safe, is there Peace.
Six Inspirations from Final Fantasy Six (Part 2)
(Continued from Part 1) 4. Sabin Sabin was not a character I readily related to. A “jock” with a relatively simple design, he was the first character in the game to whom I reacted, “meh.” So I was surprised at … Continue reading
Six Inspirations From Final Fantasy Six (Part 1)
So, I played video games a lot as a kid. I didn’t have a lot of friends, so the games that demanded time and emotional investment were the ones that engaged me the most. The best thing about video games … Continue reading
What Mega Man Teaches Us About Acting
FUNNY LIST! GO! Though a stone-cold killer on the surface, beneath Mega Man’s steely exterior beats the heart of an artist. Don’t believe me? It’s called the willing suspension of disbelief, and if you can grant him that, the Blue … Continue reading